MaceyNeil: [...]hard to match up the actual games I might want; and now with reviews pushed far far down on the scroll it's hard to get at the meat of what actually makes my decision (if the worst contraindicates are either inconsequential or trivial).
It all adds up to time with for me is quite limited.
If a sale is on and it takes all my morning routine before work to find what games are worth buying on the dollar for value scale; then guess what sale is barely skimmed over before being put off as too much of a hassle by a potential buyer.
It's simply bloated and tedious; following the trend of modern gaming of style over substance.
Personally speaking the direction GOG is going seems to be to capitulate to the steam digital distribution model pushed by publishers & rights holders.
Just take a look at how many games have shite multiplay because steam is the primary platform and lo and behold any multiplayer is handled only through GOG Galaxy (no direct IP connect or lan).
Is shady information control and manipulating your user base into decisions that skew that dollar per value equation a good decision?
[...]
or that many of the sale items are on sale weekly continuously.
It's like the place where I work. I don't think they have ever sold anything at 'full price' it's more that full price is a theoretical number used to justify the advert of half price as a gimmick when realistically the price people pay is a set 2.5x the cost to produce including installation.
Great post. Many of us would subscribe what you say there.
No direct IP and especially no LAN connections are hard to swallow.
About the sales, they have been playing around with the format. First changing weekend sales for weekday sales, then recovering said weekend sales, since the weekday ones was just too shallow.
However, the point on having titles on sale... It is OK when you think about what it really is: market segmentation. Adapting te price of the merchandise to the budget of different customers. That is, getting more money from the people who would be OK with it. It can be done selling premium or luxury versions of the stuff (we have especial editions and non-gameplay related DLC), and also by holding sales that are the intended price for the common of the mortals, while those who do not care about spending more will buy out of sales.
Sorry about the lecture, but, among all the things that GOG is doing wrongly, this thing of having a real price for sales and an extra price out of sales is the one that could be called legitimate. Disingenuous, maybe, but still legitimate...
Added:
By the way, gone from the frontpage are GOG's original values and mission... I concur that they are trying hard to be more like Steam, only that Steam is way better at being Steam. Maybe financial people/advisors meddling in management... removing what makes a company work in exchange for short term gains... Maybe not the best way to nurture a solid customer base.
If they drop what they were (and by now possibly the only thing remaining is the lack of DRM, which possibly is why many of us are still lingering here, for now) then Steam is technically better and with a much larger catalogue.