Magmarock: WHAT THE HELL IS GOING ON AT GOG.
Whenever I ask GOG about rejected games they tell me that can't disclose such information.
"We only pick things that we think will make money here" was their response before to someone. So it's indeed some arbitrary choice to add things here.
They tell you to use the useless wishlist, then never release games with hundreds/thousands of votes and make deals for ones with 5-20 votes. If a game is released it has nothing to do with the consumers (wishlist), publishers, or quality of the product. It's as if their picks are based on a pet monkey who either runs up a tree with a game or throws feces on it. "We can't say why" my ass.
I don't expect any improvement in this area. GOG is still too small of a company to be serious about their catalog. Rarely able to get day 1 releases (3-6 months later...."We have this game from Steam!") among other problems. They don't even want those publishers until it's already successful on a Steam run.
I like the GOG platform, its ideas, as well as (most) of the community but its service leaves much to be desired. Even its support team has fallen in quality from what it used to be. And the zealots keep on mindlessly preaching "Well, if GOG says so then they know best". You're part of the problem of why we don't get more (and better) releases here -by letting the blues sit on their asses and give lame excuses while you throw money at them while being just as unmotivated.
It's a competitive market. GOG is not competitive and its community is complacent. Everyone's too loyalist and too afraid of downvotes to say what needs to be said. GOG is a service that can be improved and needs to start caring about what the community cares about. Right now they're hiding, reading topics like these from the shadows. No one is allowed to say anything for the company except "none of your business" and "this is my opinion alone". And that is quite a shitty state to be in for both them and us.
/chugs down a pint