hugo360pt: GOG does it again... They reject Wrack, Hovertank 3D, Braid, Thomas was Alone, etc, but release crappy games(for me, I respect the opinion of people who like/buy them) like Gone Home, Slender: The Arrival and Surgeon Simulator 2013.
Many can argue that Hovertank is not that good, but, at least, it's part of the video games history, while the others(GH, Slender and SS 2013, for example) are just games with 15 minutes of fame/games that people play because "all the people I know are playing them too and IGN gave them 11/10".
I understand if Gone Home gives more income than Braid or Thomas was Alone in the short term, but down the line the younger people will probably buy more indie "classics" like Braid, etc than short term indie hits like Surgeon Simulator, Slender, etc.(If you are a PS2 collector, for example, you probably buy games like Shadow of the Colossus, MGS, ICO, Okami, Beyond Good and Evil,etc and not PES 4, Singstar, Buzz or other short term hit of that era).
But, if games like Braid doesn't, supposedly[especulation], give decent revenue(at least in the shost term) to GOG because they are late to the party, the same wouldn't apply to Gone Home and Terraria too?(I know they are more recent, but the majority of the people who wanted to play them(not counting future generations) already have done so).
I'm not saying that GOG should open the floodgates like Steam or remove/have not released Gone Home, Terraria, etc, but why don't they give the same oportunities to,at least, a few more games in the same conditions(years in the market,+- same vote count in the community wishlist, etc)?
If they have doubts and after looking at the community wishlist(only reflects a small percentage of users preferences) they remain unsure, why don't they just create a voting pool in the homepage to see if enough/more people are interested or make a "pre-order" with a minimum of sales target, and once it is reached they can start making the installers, etc.
I know it gives much work(talk to and reaching an unofficial/official temporary agreement with the devs(even if the community doesn't give "green light", the devs change their minds, etc and the game isn't released), but if they want to grow they have to try/work harder.
Because nothing is perfect, many games would continue to be overlook, but, at least, more(hopefully good) games would have the opportunity to be released.
All said, this is just my personal opinion with a bit of speculation/some info from posts I've read in the past and ,obviously, GOG shouldn't do everything the community says, but they can learn to "co-operate" with us, so everyone can be happy in the end.
Oh my god, thank you so much for this post. GOG rejected Braid!? WTF! I'm not even into Braid but there's no way that game would not bring in lots of dosh. Do you hate money GOG. It's like they have the means to actually compete with Steam but are choosing not to.