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BKGaming: And going to Steam to avoid using Galaxy... makes zero sense.
- Money back, no questions asked (first 2 hours of gameplay iirc)
- Bigger Multiplayer base (more exactly THE real multiplayer base)
- More advanced client (driven the industry since its introduction)
- More (or better ALL important) games
- Updates and developer Support

That's some reasons to choose Steam over GOG.

GOG has
- DRM free, or what is left from the principle
- Shoehorned in single player/offline modes so it formally passes the DRM free label.
Post edited September 02, 2017 by Executer
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BKGaming: And going to Steam to avoid using Galaxy... makes zero sense.
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Executer: - Money back, no questions asked (first 2 hours of gameplay iirc)
- Bigger Multiplayer base (more exactly THE real multiplayer base)
- More advanced client (driven the industry since its introduction)
- More (or better ALL important) games
- Updates and developer Support

That's some reasons to choose Steam over GOG.

GOG has
- DRM free, or what is left from the principle
- Shoehorned in single player/offline modes so it formally passes the DRM free label.
Can't argue with this, but I'd rather use both. I'm not as sad as some who have to pick or chose.
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Executer: - Money back, no questions asked (first 2 hours of gameplay iirc)
- Bigger Multiplayer base (more exactly THE real multiplayer base)
- More advanced client (driven the industry since its introduction)
- More (or better ALL important) games
- Updates and developer Support

That's some reasons to choose Steam over GOG.

GOG has
- DRM free, or what is left from the principle
- Shoehorned in single player/offline modes so it formally passes the DRM free label.
Also add that you can download previous versions of games on steam if you want to, which was something gog users claimed you couldn't.
Given that the only way to do that here is via support makes steam the winner again.

Another is patches. Actual patches. Several games here haven't received patches, you end up having to re-DL the entire game all over again.
Miss one patch because the broken sites notification got removed? Tough, you now have to re-DL all over again & so on.

Some times gog are given patches, like the time Crate Entertainment provided a patch for Grim Dawn, but gog decided to force a full DL instead of providing patches.
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Executer: - Money back, no questions asked (first 2 hours of gameplay iirc)
- Bigger Multiplayer base (more exactly THE real multiplayer base)
- More advanced client (driven the industry since its introduction)
- More (or better ALL important) games
- Updates and developer Support

That's some reasons to choose Steam over GOG.

GOG has
- DRM free, or what is left from the principle
- Shoehorned in single player/offline modes so it formally passes the DRM free label.
My point is... those things were (mostly) true before Galaxy. If you chose to use GOG, you must have had good reasons already... GOG / Galaxy is by far still more consumer friendly that Steam is. So it's really doesn't make sense to go back to the more restricted platform. I could see using it in conjuction with Galaxy like darth said, but not abandoning one for the other.

Does Steam allow you to download standalone installers via their client? No
Does Steam try to fix old games before release? No
Does Steam allow pretty much every game to be launched directly from the exe without the client running? No
Does Steam allow you disable updates while online without forcing you to update before playing? No
Does Steam offer an easy to use rollback feature that can be used for nearly every game? No
Does Steam allow you to disable features you don't like? No

All of this is possible in Galaxy though...

I'd also argue that Steam isn't the more advanced client. Not really. Most of the major features Galaxy already supports, only things missing really is trading cards, profiles, and workshop support. But Galaxy is technically more advanced because it's not as old as Steam. Steam made questionable decisions when developing their client (but who can blame them it was like 2003). A lot of that old code still exist though, Steam needs a complete re-write by today's standards.

Just my thoughts, carry on though... don't want to start some big debate. I just see little point in crawling back to Steam due to Galaxy alone. You must of had reasons for picking GOG to begin with, and Galaxy dosn't really change that.
Post edited September 02, 2017 by user deleted
I have absolutely no confidence in GOG fixing the broken notification system in any reasonable or even unreasonable amount of time at this point. At this point in time, they have a solid reputation for making changes to the website or other stuff which breaks various existing functionality both trivial and important, either without proper quality assurance testing or with blatant disregard, either silently or verbally planning on never fixing it or bringing back the lost functionality, or they promise something wasn't intended and they plan to fix it. When they claim that they will fix something they've broken, they almost never give a time estimate or deadline, and they almost never bother to ever prioritize actually fixing it.

The "What did just break" thread is a graveyard full of such examples. They have their own priorities, but increasingly they don't intersect with putting out a top notch customer experience and customer service anymore as they once did. It's quite increasingly disappointing as time goes on.
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skeletonbow: I have absolutely no confidence in GOG fixing the broken notification system in any reasonable or even unreasonable amount of time at this point.
Now they'd need a time machine to fix it in reasonable time.
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skeletonbow: I have absolutely no confidence in GOG fixing the broken notification system in any reasonable or even unreasonable amount of time at this point.
Well considering they already haven't fixed it in any reasonable amount of time, I'd say you're correct. :P For the past six months they've been saying, "Two weeks, tops."

It's like the email I got from them three years ago telling me the rep system would be gone by the end of the year.

And no, I don't still have the email. It never occurred to me I would need the fucking thing three years later. :P
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skeletonbow: I have absolutely no confidence in GOG fixing the broken notification system in any reasonable or even unreasonable amount of time at this point.
Have you tried the new notification system that's in beta? It works farily well in my experience. I for sure expected worse.
Post edited September 03, 2017 by user deleted
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skeletonbow: I have absolutely no confidence in GOG fixing the broken notification system in any reasonable or even unreasonable amount of time at this point.
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BKGaming: Have you tried the new notification system that's in beta? It works farily well in my experience. I for sure expected worse.
Does that work without the DRM client Galaxy? Didn't think so.
You can explain me, that this is just a beta and such, but why not test it on Galaxy and website on the same time like these two ways are equally important? Seems that, once it works on Galaxy it is just a "copy&paste" to use on the website.
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skeletonbow: I have absolutely no confidence in GOG fixing the broken notification system in any reasonable or even unreasonable amount of time at this point. At this point in time, they have a solid reputation for making changes to the website or other stuff which breaks various existing functionality both trivial and important, either without proper quality assurance testing or with blatant disregard, either silently or verbally planning on never fixing it or bringing back the lost functionality, or they promise something wasn't intended and they plan to fix it. When they claim that they will fix something they've broken, they almost never give a time estimate or deadline, and they almost never bother to ever prioritize actually fixing it.

The "What did just break" thread is a graveyard full of such examples. They have their own priorities, but increasingly they don't intersect with putting out a top notch customer experience and customer service anymore as they once did. It's quite increasingly disappointing as time goes on.
I would assume that getting Galaxy polished and perfected is a priority, but they haven't managed to do that, either, so how/when are they going to get their new game released?

I have to wonder if they've lost key people that were instrumental to the success of the Witcher series, because at this point in time it often appears that they don't really know what they're doing.
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john_hatcher: Does that work without the DRM client Galaxy? Didn't think so.
You can explain me, that this is just a beta and such, but why not test it on Galaxy and website on the same time like these two ways are equally important? Seems that, once it works on Galaxy it is just a "copy&paste" to use on the website.
There is no DRM on the client, I have the same exact DRM Free games you have with installers... but I'm not going to argue that with you. I asked skeletonbow because I know he uses Galaxy.

It's released in beta form on Galaxy because users have to opt-in to beta features. You do not roll out a new features that may be very buggy to all your customers without testing either publically or internally. The website has no feature to allow one to opt-into potentially buggy content so it makes sense to use Galaxy for testing.
Post edited September 03, 2017 by user deleted
271 measly votes, including mine.
I forgot how mad I was when I voted and posted that comment.

No wonder so many people in here think I'm the world's biggest asshole. :P
Voted ^_^
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tinyE: I forgot how mad I was when I voted and posted that comment.

No wonder so many people in here think I'm the world's biggest asshole. :P
So... did you blow up their houses yet?

Could at least ring their doorbells and then run off.