Posted September 05, 2014
rtcvb32: I heard the Amiga was a good system, but never used it myself. I have to wonder what their game strategy is going to be. 10-20 games at a time with a similar theme? A dollar per individual game?
Dude, you're, like, seriously devalueing games here. A lot of old PC games sell here for $5.99 or something like that. Now, Amiga wasn't a good system. It was The System!! You can take almost any game that was released as both PC (DOS) and Amiga versions, and Amiga totally wins over PC.
So if we're going to use any kind of quality meter here, Amiga versions should cost more, not less, than PC versions of the same games. Just because Amiga practically speaking died, and PC flourished, doesn't mean that old Amiga games are worthless.
(Of course if they are all released as freeware, I'm not really complaining, but just sayin' this...)
rtcvb32: Now i'm curious about the interface... I recall trying to play some of the more interesting dungeon crawling games on Atari a while back that used 4 floppy disks; It got annoying fast when you got into a fight and had to turn the disk over before the fight would begin so it could load the data... If the games required multiple disks i wonder if they are going to do any hacking so it strings the game into a single disk virtually or something so that type of thing goes away...
Amiga was a whole lot more advanced than you give it credit for. It wasn't your old C64 where you had to press play on tape and then wait 30 minutes. Amiga had hard drives, which were expensive and rare, but still existed. So if it was possible to play without disk changing back in the 90's, it's sure possible now. No need to "hack".